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[Final vote] Best input device mod 2011
Posted: 06 Dec 2011, 12:07
Please vote for your winner of the award for the Best input device mod in 2011
By voting in this category you can win rare keycaps from the Clack Factory
This is the final round. See the first round
and second round
Posted: 06 Dec 2011, 17:48
I voted for Lowpoly's mod (of course).
Can I trashtalk the others???
Posted: 07 Dec 2011, 12:10
Well, you could start by pointing out that the others aren't mods per se. After that, SP\s keycaps are by definition a "factory default" and hence not a mod.
Posted: 07 Dec 2011, 15:37
that is a very good point. they should be removed from this vote.
the other thing is the bad qly.
Posted: 07 Dec 2011, 15:42
Replacing keycaps is hardly a challenging mod, but it is what people voted for.
Posted: 07 Dec 2011, 16:38
Personally I think Soarer's PS2 to USB converter is brilliant. The main thing is - if you look at the comments in the code they've identified 3 methods of producing NKRO over usb - a feature that does not exist on any other USB keyboard - hacky - but amazing!!
Posted: 07 Dec 2011, 16:57
Actually Microsoft did it in the Sidewinder X4 before Soarer did.
Paul Dietz was the dude.
Faced much hate at OCN.
http://www.overclock.net/t/736015/micro ... ewinder-x4
Posted: 07 Dec 2011, 17:20
As much as I appreciate Soarer's adapter, my vote goes to Lowpoly. His wiring is so clean and beautiful.
Posted: 07 Dec 2011, 19:28
Let me say that it was an honor to make it through rounds 1 and 2.
Thank you, Minskleip for the nomination.
Posted: 07 Dec 2011, 19:52
wcass wrote:Thank you, Minskleip for the nomination.
You're welcome! That mod was great! I hope to do something similar myself (before I die ...)
Posted: 07 Dec 2011, 21:13
mrog wrote:Personally I think Soarer's PS2 to USB converter is brilliant. The main thing is - if you look at the comments in the code they've identified 3 methods of producing NKRO over usb - a feature that does not exist on any other USB keyboard - hacky - but amazing!!
Aren't you thinking about Hasu's code? Soarer only gave us binaries of the firmware AFAIK, which for me means that Hasu deserves as much credit as Soarer.
Posted: 07 Dec 2011, 21:34
Ah you may well be right, but the geekhack article doesn't mention contributors and I've lost the link to the github page to check commiters. Either way its an awesome mod - whoever is involved.
Posted: 07 Dec 2011, 22:16
Does sound like you're thinking of Hasu's, if you're looking at code!
Hasu and I were developing our NKRO code at the same time, and we shared many ideas (those discussions can be found on GH if you search hard enough). So we had a common start, but slightly different goals in mind which led to some differences in our USB implementations (very minor as regards the NKRO part).
Posted: 07 Dec 2011, 22:18
ripster wrote:Actually Microsoft did it in the Sidewinder X4 before Soarer did.
This is pure trolling. And untrue.
Posted: 07 Dec 2011, 22:30
Well, given that they must have developed it well before shipping I would think the timeframe is correct. When was yours coded?
Your mod post is this date:
, 22 Apr 2011 at 06:00
His first post at Geekhack was here:
http://geekhack.org/showthread.php?9230 ... post165795
20 Mar 2010, 23:08
But in the end all that matters is his lawyers are bigger than your lawyers.
Posted: 07 Dec 2011, 22:36
ripster wrote:Well, given that they must have developed it well before shipping I would think the timeframe is correct.
It wasn't NKRO. End of discussion.
Posted: 08 Dec 2011, 00:00
Hey Soarer! nice work, I guess I must have mixed up the projects, in any case I might have to dig out the old topics and maybe tap your brain for some knowledge down the line. I need to acquire a keyboard or two and some other parts (which wont happen till at least Jan/Feb)- but I would like to make my own keyboard controller at some point I think.
I suck at electronics and have only a basic understanding of Keyboard Matrices - But I have plenty of experience programming microcontrollers (particularly Atmel - and I have a few chips lying around still).
Once you've got the keyboard matrix inputs decoded, the anti-ghosting and the usb interface I think there are a lot of fun features that could be programmed into a keyboard.
Anyway - you got my vote as pure inspiration to make the perfect keyboard controller!
Posted: 08 Dec 2011, 00:19
I think some of the discussion was in Hasu's HHKB mod thread
, but there was also this thread: 'USB-boot-mode-NKRO-compatibility-etc
Forget the anti-ghosting and use diodes in the matrix instead - it's so very much easier!
Thanks for your vote! You can tap my brain any time!
Posted: 08 Dec 2011, 02:50
Posted: 08 Dec 2011, 02:55
Lame. 18KRO still leaves me two free toes.
Posted: 08 Dec 2011, 03:30
Thats for playing the violin!
Posted: 13 Dec 2011, 01:38
Congratulations Lowpoly - a worthy winnah!
(and thanks for beating SP down into second place, shame I couldn't beat them too!)
Posted: 17 Dec 2011, 04:04
Pretty sure the sidewinder is 26KRO, letting you use all the toes and some of your face.
Posted: 18 Dec 2011, 15:15
Kinda depends on the OS and Application.
I don't know of many apps supporting 104 simultaneous key presses.
Inquiring OCN gamers would want to know.