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Tactile air interface

Posted: 21 Jul 2013, 11:51
by webwit

Posted: 21 Jul 2013, 14:10
by Findecanor
"Nearby flying seagulls"...

Posted: 21 Jul 2013, 14:22
by Muirium
Yeah, we're living in an airy fairy future, all right. Get the gulls around here doing that, and you'll get tactic feedback stuck all over your clothes.

The mechanism is lame, but using air to provide haptics is pretty sweet. Perhaps we'll get some good stuff out of this in time. I'm still waiting for my projected keyboard to feel like a Topre:
Image
(Tenchi Muyo: 1992. We've been imagining this stuff for a while now.)

Posted: 21 Jul 2013, 14:35
by webwit
Another demonstration:

Posted: 21 Jul 2013, 16:13
by 002
Haha. Orrrr... [NSFW]:
Spoiler:
Image

Posted: 21 Jul 2013, 20:24
by rzwv
002 wrote:Haha. Orrrr... [NSFW]:
Spoiler:
Image
  _  ∩
( ゚∀゚)彡 Breast! Breast!
 ⊂彡

Posted: 21 Jul 2013, 22:41
by JBert
imgur nixed it. 0_0

Posted: 22 Jul 2013, 12:09
by cookie
Wow this aireal kicks ass! I am verry impressed

Posted: 22 Jul 2013, 12:20
by webwit
It has limited application because it only works when the computer knows in advance what is going to happen. Like 3D balls moving towards you. But if it would project two big buttons, and you wave at one, the reaction time will be too slow to provide real-time feedback.

Posted: 22 Jul 2013, 12:31
by cookie
ahh thats right, so you need "n" number of those things, or a whole wall full of them! :D

Posted: 22 Jul 2013, 12:35
by webwit
That won't cure reaction time.

Posted: 22 Jul 2013, 12:38
by ne0phyte
He doesn't mean the reaction of the mechanism for x/y rotation but the delay until the air reaches your body.

Posted: 22 Jul 2013, 13:14
by cookie
Ahhhh, now I got it! Thanks for the explanation!